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I'm trying to get together a global map for unnamed fantasy setting one. I know nothing of map making so I've started with an Isohedral map because it's kind of easy. From here I'll probably make a sinusoidal map once I'm happy with the coastlines. Then I can look at adapting it into one of the unexploded projections (which are distorted but don't confuse people as much). Future maps will also be higher resolution and better colours. This was purely so I could see where things go. And the equatorial continent I was planning turned into three large islands for some reason. I know there's a lot of sea - it's a global map so that's inevitable. Having said that I think there may be too much sea. I'm not good at eyeballing area so I'm not sure I have 30% land. I'd really like to make the southern continent a bit bigger without it getting too close to the northern one.

Any thoughts?

icosahedral map thing
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Brief thoughts on the Mountain People's family structure. There are still some things I need to work out but so far it's verging on a matriarchy. Whether it ends up being a true matriarchy or not depends on what is going on above household level in the society (I think it's likely to be a theocracy in the way that many preindustrial societies were).
  • Families live in multi-generational extended families in households.
  • Each Household is run by the oldest woman supported by the other elders. She has the final say on what males are adopted and how the household's property is used.
  • Marriage as we understand it is unknown. Instead all males and females in an household who are of the same generation and who have completed their rite of passage may freely have sex with each other.
  • In spite of these the keeping of only one sex partner is encouraged. Not knowing the father of a child is considered a failing – though not a crime or sin.
  • Once weaned children are raised in common by all adults in a household though they do know who their parents are (or at least who their mother is).
  • Sex before the rite of passage is strongly discouraged and forbidden within the household.
  • Sex with an age difference of more than 14 years is strictly forbidden.
  • When a female of the family completes her rite of passage a new male in her age group is adopted into the family. When a male completes his rite of passage he must leave the house and either join another house or stay in the unattached males house until he finds one to take him in. The number of males and females over the age of coming of age must always be the same.
  • If a woman of childbearing age in the house dies then one of the males in her age group must leave the family. Usually, but not always, the one who was adopted when she came of age. Men who leave a family in these circumstances cannot be adopted into another family and spend the rest of their lives in the unattached males house.
  • Unattached males are distrusted and considered expendable and are sent on the most dangerous hunting and fishing missions and are most prone to be chosen for the rare human sacrifices as no one needs them. Tradition forbids unattached males from carrying weapons other than hunting gear and even this is forbidden in the village. They must collect it from the great moon's priestesses before departing on a trip and return it when they return.
  • The only way for a male cast out from a household to avoid this is fate to castrate himself and then either rejoin his birth family or become a priest. Many men take this option as it holds no stigma unlike being an unattached male.
  • If an adopted male in the current child-bearing age group dies one of the house females - generally, but not always, the one who he was adopted for - is expected to become a resident at one of the village's temples and abstain from sex from then on. If she is pregnant or nursing she will wait until the child is weaned and then depart as sex with pregnant and nursing women is taboo anyway. These women aid the priestesses and are not viewed with the suspicion that unattached males are. They are, however, expected to be celibate since they have no household and hetrosexual sex outside the household is forbidden.
  • If an elder (a woman over-childbearing age or a man in that age group) dies no one has to leave since sex between elders is purely recreational.


Thoughts?

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Since I mentioned the elder and younger sibling races people have been asking questions and I got the feeling some people thought these were actual siblings not metaphorical ones. I don't really have them fleshed out beyond a few notes but here's a quick overview on them.

The Elder Siblings


The irony of the fact that the name for the magical races in many human languages in this setting translates as 'the elder siblings' or similar isn't lost on the gods who created them. These races are in fact the descendents of human clans who, thousands of years ago, the gods altered to be their intermediaries. All of these races look mostly human and can make themselves look more so but even then they still look somewhat quirky for humans and without they look truly odd. More importantly the gods lengthened their lives, heightened their intelligence and granted them certain powers (the power of a particular type of elder sibling depends on their patron).

The Younger Siblings

You probably won't be surprised to learn that if the elder siblings are younger than humanity the younger siblings are older.  The younger siblings are the remenants of what on Earth we would call pre-human species in genus homo. They are scattered across the world in surprisingly large numbers. Because these species are clearly some sort of kin to humans and because they seem somewhat less intelligent people decided they must be younger. How these groups are treated varies across the world. For the three groups I'm working The Island People view them as people but still eat them sometimes. Then again the Island People eat humans sometimes. The Sea People have enslaved a small population that lived near them under the guise of protecting them and uses them for manual labour. Their breeding program is having unexpected  (and not entirely welcome) dividends. The Mountain People occassionally have territorial disputes with them and even more occassionally trade with them.




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The conlang has nine (yes nine) Genders none of which is related to sex.

  1. Gods
  2. Persons -  “the elder children” and humans
  3. Animals
  4. Plants
  5. Natural Forces and Features - Sun, Moon, Storm, Mountain, Lake, Sea, Fire etc
  6. Natural Objects - stars, body parts, stones, branches etc
  7. Artificial Forces and Features - Houses, Enclosures, Fences, Reservoir, man-made Fire.
  8. Artificial Objects - tools, ornaments etc
  9. Abstract Nouns
So - for example - lake and reservoir would be the same word but in the 5th and 7th genders respectively.

There's also going to be a lot of cases.

But does anyone know an easy way to work out all possible syllables in a conlang. Trying to list them is driving me loopy.




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For the Mountain/Sea people language in the "Early Period" before it becomes two languages. I'm very much a novice at this.

 CONSONANT CHART (now with added IPA where needed).


 LABIALLAB-DENTDENT
ALVPALVELARGLOTTAL
STOPb  d g 
FRICATIVE
f (ɸ)  s   h
AFFRICATE   ts (t͡s)tj (t͡ʃ)  
APPROXIMATE v (ʋ) r, lh (l̥)y (j)  
NASALm  nny (ɲ)  
 
 CO-ARTICULATED CONSONANTS
 
   
 ALV-PALPAL-VEL
FRICATIVEzh (ʑ) 
APPROXIMATEhw (ʍ) 
STOP  

          
Pronunciation:

Vowels:

There are only five vowels in (language name) and they are all very consistent.

a - as in cat
e - as in get
i - as in the the double e in meet
o - as in pot
u - as the Japanese u sound. That is similar to the oo in cool or the ew in dew, but not spoken with rounded lips.

There are no dipthongs, where there are two vowels together they are sounded seperately with a slight hiatus between them.  It always represents the start of a new syllable. The one exception to this is a double vowel where it indicates that the vowel should be held for twice as long as usual.

Consonants:

b      - as in but
d      - as in dog
f       - very soft as in the Japanese pronunciation of Fuji
g      - as in get
h     - as in house
hw - as the wh in whole
lh     - as in Lhasa (unvoiced l)
m   - as in money
n    - as in noon
ny - as in the childish taunt "nyah nyah nyah ne ne"
r     - as in roll
s    - as in sudden
tj - this is the ch sound in church but without the starting t (think the Swedish tj).
ts - the sound at the end of boots. Make a t sound then hiss.
v - very soft.  Try not to obstruct the air as much as in English
w - as in wedding
y - as in ye
zh - as in the soft j sound in the middle of measure

Stress and Tone:

The language places stress on the penultimate syllable of each word - except for the following.

Single syllable words are always unstressed unless they are a question verb or the subject (see below).
All syllables of the object (and the various cases subsumed into the objective in English) of a sentence are unstressed.
The whole of the subject in an sentence recieves prosodic stress as well as normal stress.
If the word a verb in a question in which case the last syllable is stressed.

It is not a tonal language but there is a question pitch on the verb in a question. This, together with the different stress, is what indicates that it is a question.


Phonotactics:

(C)V(C) and VC(V)  Where two vowels or two consonants lie together in a word you know you have a syllable break. Considering a rule to stop a syllable that starts with a Consonant ending with an approximant. What do people think?

--

Feedback Welcome,


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The skies of the world where my mountain and sea people live are bright and well populated and this had led to some very complicated calendars. The mountain and sea people are no exception.

  • Eights and Threes are important to both the sea and mountain people. Three because of their three major heavenly bodies (Sun, Traveller’s Moon and Great Moon) and eight because of the orbits of the two moons being 8 and 32 days respectively. For this reason their weeks have 8 days and their months 32 days. There are almost exactly 13 lunations of the Great Moon in a year and planetary rotation is 21 Earth hours.
  • The Traveller’s Moon and Great Moon’s cycles are so perfectly in synch (there exactly four lunations of the traveller’s moon during one lunation of the great moon) that it seems unlikely to be natural. (This is fantasy - the gods altered their positions to make it so).
  • The first day of every month (and especially the new year) must be a: dark moon for both moons and b: the first day of the week.
  • To avoid slippage an occasional intercalary day is inserted between years when the double dark moon would shift to the second day of the week. Because the lunar cycle is so well tied to the solar year on this world - there’s about two hours difference between a solar year and the time taken for 13 lunations - this doesn’t happen too often. Intercalary days are considered not to exist in a legal or religious sense. This has social and cultural implications - especially if you happen to be born on one.
  • Aside from the lunar calender there are two other systems - 1 solar/seasonal and 1 sidereal - which are combined to give dates (see below).
  • The seasonal system is zodiacal has eight signs based on the world’s quarter and cross quarter days and the eight directions. They are named for the 8 day gods who also protect the eight directions and who are believed to be children of the Traveller’s Moon. The seasonal year begins halfway between the winter solstice and the spring equinox at the cross-quarter day that marks the start of spring
  • The sidereal system is based on the time of day “The Gatekeeper” rises. This star is so bright it can be seen even during daylight. The first point of this calender is its acronychal rising. That is the day it rises at sunset. Its midnight, heliacal and zenith risings mark other important days. This Calender has no signs but has 16 houses. The first house is the Gatekeeper’s house. A few of the other houses are named for bright stars within them but most are just numbered. Named houses are considered more important in the astrology of both peoples.
  • There is a zodiacal calender which combines the two zodiacs. It begins when the acronychal rising of the Gatekeeper happens on the first day of Spring and proceeds through eight ages of roughly 3000 years apiece (ages change when the acronychal rising of the Gatekeeper is on a quarter or cross-quarter day). These ages are named for the appropriate seasonal sign (see above). In theory anyway, they are still in the first age and 24000 years is a long time.
  • Since the zodiacal and lunar years gradually drift the dating system uses both. Since no one will even acknowledge that an intercalary day happened the best way to spot them in records is a jump in the zodiacal date compared to the calendar date.

I did warn you it was complicated, but lots of real world cultures had immensely complicated calendars as well.
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I've got loads of worldbuilding notes on tumblr. Though I am expanding them as I go.

Notes: "Sea People" and "Mountain People" are obviously not the names of the two groups - it's just what I call them in my notes until the language is developed enough.

--

Free-form thoughts on this world I’m building.

So there’s mountains and a coastal desert - presumably west of the mountains since that’s how such things usually work (but see below) and a coastal salt marsh/mangrove around the mouths of the rivers which flow down from the mountains (this world has a greater variety of halophytic plants than Earth (due to the higher tidal effects meaning more land is intertidal to some degree) so the habitat is more diverse).

While the Sea People do make use of the rivers for fresh water and some irrigation they cling to the coast because they have a major religious taboo against farming too far inland even though the river fringes could be farmed. Indeed they mostly farm halophytic crops and have learned to farm fish and shellfish in their mangrove orchards as well. Given their lack of mineral resources and the fact that salt is murder on most metal they probably still use stone implements for agriculture.

I’m prevaricating between having the sea people live in an actual coastal desert or it being an inland continental desert with the sea being an inland sea like the Aral Sea and the taboo actually acting as protection by stopping the Sea People drawing too much water and drying it up. Tidal effects tend to be *much* lower in inland and mediterranean seas but with two moons, a large enough sea and gods hanging around (this is a fantasy setting) I might be able to manage something.

Okay, I’m out of thoughts for now. Any thoughts?

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